﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.SceneManagement;

namespace YeqianFramework
{
	public class FirstScene
	{
		[RuntimeInitializeOnLoadMethod]
		public static void Initialize()
		{
			Debug.LogError("最先执行了这个方法");
		}
	}
}